Projects
some projects I’ve worked on
Mood Matrix: How GenAI-Inspired Immersive Spaces Influence Creativity in Design
Mood Matrix is a GenAI-powered system that allows designers to input conceptual ideas and generate immersive visual outputs projected onto a two-wall environment. We conducted a pilot study with three pairs of designers working on speculative design tasks to observe how immersive AI-driven visual environments influence creativity, collaboration, and exploration during the design process. This formative study serves as a precursor for further evaluation on projecting GenAI media to guide rapid ideation and stylistic exploration.
Mensibag: A discreet, portable way to clean reusable period products
For UC Berkeley’s Human-Centered Design Methods course, I helped create MensiBag, a discreet, portable way to rinse and store reusable period products, informed by user research and real-world menstrual care routines.
Mad Hatter: An interactive ball-launching toy
For MIT’s 2.00b Toy Product Design class, we brought to life a playful acrylic top-hat toy that launches and catches balls in one seamless motion using SolidWorks, laser cutting, Arduino, and hand-sewn components.
Our team was featured on a news article about the class!
Fidget Tools for Anxiety in Autistic Children
For MIT’s 2.78 (Principles and Practices of Assistive Technology), we co-designed a set of fidget tools with a young autistic student to help them regulate emotions more safely, iterating together toward an inclusive, playful, and practical design.